building a city-based alternate reality game

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Last year, Jane McGonigal gave a wonderful talk at the 2008 New Yorker Conference on "Saving the World Through Game Design." Here at RIT, we're about to try to save a small piece of the world...specifically our local newspaper, the Rochester Democrat & Chronicle.

Over the past few months, several RIT faculty and newspaper editors have been meeting together to start the planning of a city-wide alternate reality game (ARG) that will draw on the rich history of innovation and risk-taking here in the Rochester area. At the beginning of the year we worked with the amazing Elan Lee of Fourth Wall Studios to help kickstart our planning process, and this quarter I'm teaching a project class with 14 students who share my enthusiasm for generating the structure, content, and infrastructure of the game. Over the summer I'll be hiring some students to work on the final implementation, and the game is tentatively scheduled to run through September and October.

I can't share too many details of the game here, obviously, or we'll ruin the fun of it. But I can say that all of us at RIT and D&C who are working on it are really excited. We won't be saving the world, but I think we stand a pretty good chance of improving our little corner of it.

2 Comments

So cool, Liz! I'm excited to see what you all come up with.

So cool, Liz! I'm excited to see what you all come up with.

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This page contains a single entry published on March 12, 2009 6:08 PM.

yes we scan: carl malamud for public printer of the us was the previous entry in this blog.

why i love jane mcgonigal: my international ada lovelace day tribute is the next entry in this blog.

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